24 bool getState(
bool acActive,
bool lastState);
RegisteredOutputPin fanRelay
RegisteredOutputPin fanRelay2
Single output pin reference and state.
static constexpr engine_configuration_s * engineConfiguration
bool disableWhenStopped()
bool disableWhenStopped()
virtual OutputPin & getPin()=0
void onSlowCallback() override
virtual bool enableWithAc()=0
virtual bool disableWhenStopped()=0
bool getState(bool acActive, bool lastState)
void setDefaultConfiguration() override
virtual float getFanOffTemp()=0
virtual float getFanOnTemp()=0
virtual int disableAtSpeed()=0